2019/09/15 Photo Shoot

Capture and Gaussian Splat generation by Joe Boyle using Inria's gsplat pipeline. (Github)

WebGL 3D Gaussian Splat Viewer by Kevin Kwok. (Github)

Use mouse or arrow keys to navigate.
movement (arrow keys) - left/right arrow keys to strafe side to side - up/down arrow keys to move forward/back - space to jump camera angle (wasd) - a/d to turn camera left/right - w/s to tilt camera up/down - q/e to roll camera counterclockwise/clockwise - i/k and j/l to orbit trackpad - scroll up/down/left/right to orbit - pinch to move forward/back - ctrl key + scroll to move forward/back - shift + scroll to move up/down or strafe mouse - click and drag to orbit - right click (or ctrl/cmd key) and drag up/down to move touch (mobile) - one finger to orbit - two finger pinch to move forward/back - two finger rotate to rotate camera clockwise/counterclockwise - two finger pan to move side-to-side and up-down gamepad - if you have a game controller connected it should work other - press 0-9 to switch to one of the pre-loaded camera views - press p to resume default animation - drag and drop .ply file to convert to .splat